Wednesday, January 31, 2007

svn update

svn is updated network is now running in server and client mode
but doing nothing except excangeing some ID's,
Tomorrow will be a nice rainy day
where the network will be alive for the first real time.
Hopefully its not like Frankensteins creation :)

The next thing is the Movement of the Players and NPC's
and its transfer over the network.

update:
Checked if my structure is working and it was not ... :-(
After a hint (you can say: point blank shot), ...
[ thanks alain this saved my day ;) ]
the network now works in Server<-> Server mode.
The rest will be checked tomorrow and later on
I will update the svn to a working version.


If you knew what to do
and how to realise it -
Life would be a piece o' cake!
;)

1 comment:

Al said...

OK, sounds good. I will try -again- to fix the quit bug as soon as possible (ie. never). Good work!